The Extended Reality (XR) industry – including virtual reality, video games, movies, and simulators – is projected to reach $460 billion in value by 2026 and over $1 trillion by 2030, according to Grandview Research. The virtual reality market alone was worth $15.81 billion in 2020 and is forecast to grow at an annual rate of 18% from 2021 to 2028.
This fast-growing field of content creation is building an environment where physical and digital content coexists and interact in real-time. As virtual production studios are being built worldwide, there is high demand for graduates with the necessary skills to support this emerging way of working.
The goal of this course is to produce creative practitioners with the technical skills to work in and shape the emerging Virtual Production industry. This course will teach students how to use the latest immersive technologies in state-of-the-art facilities comparable to those in the industry, while also providing a solid understanding of how real-time engines can create in-camera visual effects.
In addition, students will acquire skills across various roles and responsibilities in the Virtual Production workflow. They will work efficiently within the Virtual Production environment, calibrating technology to achieve consistent outputs. By studying at a renowned institute of creative technologies, students will have access to the best facilities equipped with industry-standard software and supported by expert technological specialists.
Our goal is for students to graduate with an outstanding portfolio that will set them apart in the job market and enable them to pursue a career in fields such as film and TV production, games production, sound design, live events, and digital content production. With the knowledge and skills gained from this course, graduates will be well positioned to work at the forefront of this exciting new field.
Upon successful completion of this program, you’ll be able to:
- Understand how to use industry-standard software to create camera-ready assets for production, such as objects, animals, and props.
- Utilize and integrate real-time engines with traditional and emerging technologies to view image output in real-time and produce final-pixel imagery entirely in-camera.
- Gain an understanding of how virtual cinematography simulates real-world camera characteristics, such as optical properties, camera format, aspect ratio, and movement.
- Build a portfolio of assets using real-time engines to demonstrate the learning outcomes for the course.
- Develop the skills needed to work in the virtual production industry, including in areas such as film and TV production, games production, sound design, live events, and digital content production.
- Work with and shape the emerging virtual production industry.
Virtual production is an exciting and rapidly growing field that offers a range of career opportunities for those with the right skill set. As the extended reality market is expected to reach $460 billion by 2026 and $1 trillion by 2030, there is a high demand for professionals in this field who can help organizations in this sector create and manage immersive and interactive environments.
This virtual production course provides students with the opportunity to learn the technical skills needed to work with real-time engines and immersive technologies, which are in high demand in various industries. In addition to gaining these valuable skills, students will also have the chance to work on creative projects and gain hands-on experience in the field.
In addition to career opportunities, studying virtual production will also provide opportunities to network with other professionals in the industry and build relationships that can be helpful in your career.
There are several career options available to those who have studied virtual production, such as:
- Virtual production coordinator: Works with a team to plan and execute virtual production projects, including coordinating schedules, budgets, and logistics.
- Virtual production artist: Creates assets and environments for virtual production projects using software such as Unreal Engine.
- Virtual production supervisor: Oversees the overall execution of virtual production projects, including working with the creative team to ensure that projects are completed on time and within budget.
- Virtual production technical director: Responsible for technical aspects of virtual production projects, including working with real-time engines, setting up cameras and lighting, and troubleshooting technical issues.
- Virtual reality developer: Develops virtual reality applications using software such as Unity or Unreal Engine.
- Virtual reality designer: Designs immersive environments for virtual reality applications.
- Virtual reality producer: Manages the production of virtual reality projects, including coordinating budgets, schedules, and logistics.
You will have access to these state-of-the-art facilities that include virtual reality studios, computer labs, and audio/visual equipment that are comparable to those found in the industry.
- Virtual reality studios to practice creating immersive content using real-time engines and other technologies.
- Virtual production software to help you learn how to work with the latest immersive technologies.
- Expert tech specialists to provide guidance and support as you learn about virtual production.
- Virtual reality headsets to experience and create immersive content using virtual reality technology.
Anthony Maina
Video Game Development Faculty
Dr. Anthony Maina is a professional software developer, founder and lead developer at Auravision Interactive, a software development consultancy that bridges the gap between industry sectors and emerging gaming technologies like augmented reality, virtual reality, real-time 3D simulations/
visualizations and mobile/cloud technologies.
Using his medical background and programming skills he works with surgeons to develop virtual reality applications that help them train better and plan for complex operations and procedures.
He heads the Game Development Faculty at ADMI and hopes to inspire his students to invest in themselves and chart a path to their own fulfilment.
Walid Kilonzo
Game and Extended Reality Producer Faculty
High School Education:
KCSE C- (Minus) or KCE division II, KACE one (1) Principal or an equivalent qualification or Certificate of Experiential Learning or KNQF. Basic computer proficiency is required.
To apply online please visit: https://admi.ac.ke/apply
Mode of study: Full time – 4 semesters + 1 semester internship
Intakes: January, May, September
Campus: Caxton House, CBD Nairobi
Fees: January May September